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Bringing code to the classrooms

Based on provincial curriculum and using a critical inquiry process, students in Grades 4, 5 and 6 learn fundamental coding skills and create a video game through this engaging, student-driven, program. Coding Quest focuses on STEM education, 21st Century and computational thinking, while incorporating learning skills, science & technology, mathematics, language arts, visual arts and social studies. The program culminates in a regional Arcade hosted by The Learning Partnership.

 

The Coding Quest has a flexible curriculum framework that can be tailored to teachers’ preferences and levels of expertise. Teachers are assisted as they deliver our 25-class adjustable framework, through an in-service workshop and online resources via The Learning Partnership’s eLearning Moodle.

 

Coding Quest enriches student learning by adding coding and game creation while addressing the changing technology and learning skills necessary for the 21st century.

 

Check out details on all Coding Quest Arcades

 
   
Coding Quest registration
 
cancode
 
For more information, contact:

info@thelearningpartnership.ca

In collaboration with: